UX Design for Games - On-Demand
AMPED-UX provides UX design, prototyping, research, and accessibility services for gaming startups and projects.
Finding an experienced UX designer that knows games, engine pipelines, culture, and process is HARD. We aim to make it EASY by offering a slate of products and services that cater to your game's timeline and budget. |
How AMPED-UX can help you.
Usability Evaluations
Just because your UI is pretty doesn't guarantee that it works.
Invisible UX usability issues can pose a major risk to your game's chances of success. Clunky UI design risks alienating your audience and can torpedo your engagement metrics. A Usability Evaluation takes the bias and subjectivity out of the process by using research-backed, objective frameworks or heuristics, to quickly surface problems and identify solutions, without having to go through more time consuming or costly playtesting hoops. Build a strong UI foundation first before adding the pretty bells and whistles. |
Player Progression Audits
Progression Systems and UI are like two sides of the same coin. Form follows function.
Unlike other UX specialists, we speak game designer and game engineer and can work with your team to understand your game's progression strategy and implementation. Highlight opportunities for improvement and help your team avoid unnecessary complexity when what you're really looking for is long-term depth and sweet addictive stickiness. |
Prototypes and Wireframes
We'll talk with your team and stakeholders, research users, understand constraints, and gather requirements to develop a customized strategic blueprint to kickstart development.
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Research and Workshops
Looking for someone to help train your team or speak about UX for an upcoming event? We can help you learn how UX leads to better products that grow your business.
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See who we've worked with ...
... and read what they've said about AMPED-UX.
What is Spatial Experience Design?
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To answer this, enjoy this podcast with Amped-UX Founder, Edward Moore, UX Researcher and Author, David LaFontaine, hosted by Brian Frager from Technicolor.
Also, subscribe to our mailing list to receive your free copy of Chapter 1 of SPATIAL EXPERIENCE DESIGN (working title). This book covers emerging user experience design and research practices for VR and AR, and explores the past and present history of this exciting and dynamic new form of human computer interaction.
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Check out the latest AMPED-UX blog! |
Explore our UX Design portfolio and case studies!