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TALKING UX DESIGN AND HOW TO SURVIVE AS AN INDIE ON JON & TED'S EXCELLENT GAMECAST
I recently made a new friend via the LA Indie Game Developers Meetup. His name is Ted Edwards from Raptorcow and he invited me to be a guest on his podcast - "The Jon & Ted's Excellent Gamecast." Ted and Jon seemed like cool guys and we talked about a number of fun topics. Notable highlights include:
Recently, some new friends at LA-based Heart-Centered Tech and Game-School.com asked me to help organize and participate in a panel discussion at Rhubarb Studios in the US Bank Tower in Downtown LA. The panel was conducted by Charlie Trinh, Founder of Game-School.com, and featured Jay Kootarapallil of White Moon Dreams, Eric "Giz" Gewirtz of Seismic Games, myself, and Jason Mathias of Game-School.com.
In this video, we discussed the various aspects of Independent game development, touching upon topics such as VR, game engine technology, and personal enterpreneurship. While Game Development is one of several services I offer at Amped-UX.com, I'm happy to share my experiences and help the guys at GameSchool.com guide independent developers to reach their goals and realize their ambitions.
What do you think of the video? Do you have different motivations for "goin' indie?" Feel free to share this with other like-minded developers and entrepreneurs or comment below!